package game.entity.item;

import edu.monash.fit2099.engine.Action;
import edu.monash.fit2099.engine.Item;
import edu.monash.fit2099.engine.Weapon;
import game.entity.action.AttackAction;

import java.util.ArrayList;
import java.util.List;

public class LaserGun extends Item implements Weapon {

    public LaserGun() {
        super("LaserGun", 'g', true);
    }

    @Override
    public int getsoldPoints() {
        return 500;
    }

    @Override
    public int damage() {
        return Integer.MAX_VALUE;
    }

    @Override
    public String verb() {
        return "shoot";
    }

}
